21 Nisan 2015 Salı

The Progress We've Made So Far

After we decide on game mechanics with a reality check, we understand we needed a code for the headset to use in our game. Fortunatly, Daniel had just what we need. So we met with him and he demostrate us how the headset works. Then we dicussed how can we use the current working system in our game mechanics.

We decided to create soem basic levels to use Daniel's code, we upgraded, in them. Some basic interaction mechanics were to follow. But we needed to share our responsibilities. So we came up with a work sharing for the first phase of our game development:

  1. Mert: Scripting for the acceloremeter
  2. Erdem: Creating game enviorment and basic movement codding
  3. Selen: Designing the levels

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